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ReszPatrik

ReszPatrik

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ReszPatrik
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  • The changes are fantastic. Now only the add-ons need reworks and the latched on recall timer (because of the status effect add-ons). I would nerf the latched on recall timer to 20 seconds, which is a good sweetspot in my opinion and add the Blindness and Ehausted status effects to a latched on survivor for as long as Victor remains on them., the add-on changes Iwould make:

    Weighty Rattle:
    After a survivor crushes idle Victor, he suffers from the Broken Status effect for 40 seconds, if they were injured.
    If a survivor crushes Victor when attached they will suffer from the Broken status effect for 30 seconds.
    If Charlotte recalls Victor from a survivors back, they will suffer from the broken status effect for 120 seconds.

    Pounce attacks that down survivors suffer from the Broken status effect for 40 seconds.

    Note: this punishes survivors for holding Victor hostage, all of the othet status effect ones are for that.

    Rusted Neddle:
    After a survivor crushes idle Victor, he suffers from the Mangled and Hemorrhage status effects for 70 seconds, if they were injured.
    If a survivor crushes Victor when attached they will suffer from the Mangled and Hemorrhage status effects for 70 seconds.
    If Charlotte recalls Victor from a survivors back, they will suffer from the Mangled and Hemorrhage status effect for 120 seconds.

    Pounce attacks that down survivors suffer from the Mangled and Hemorrhage status effects for 670 seconds.

    Baby teeth:

    After a survivor crushes idle Victor, they suffers from the Oblivious status effects for 60 seconds.
    If a survivor crushes Victor when attached they will suffer from the Oblivious status effects for 60 seconds.
    If Charlotte recalls Victor from a survivors back, they will suffer from the Oblivious status effect for 120 seconds.

    Pounce attacks that down survivors suffer from the Oblivious status effect for 60 seconds.

    Cat Figurine:

    After a survivor crushes idle Victor, they suffers from the Blindness status effects for 60 seconds.
    If a survivor crushes Victor when attached they will suffer from the Blindness status effects for 60 seconds.
    If Charlotte recalls Victor from a survivors back, they will suffer from the Blindness status effect for 120 seconds.

    Pounce attacks that down survivors suffer from the Blindness status effect for 60 seconds.

    Cheremonial Candlebrum:

    After a survivor crushes idle Victor, they suffers from the Exhausted status effects for 15 seconds.
    If a survivor crushes Victor when attached they will suffer from the Exhausted status effects for 15 seconds.
    If Charlotte recalls Victor from a survivors back, they will suffer from the Exhausted status effect for 60 seconds.

    Pounce attacks that down survivors suffer from the Exhausted status effect for 15 seconds.

    Sewer Sludge:

    Pounce attacks that down survivors make them recover 25% slower.

    Drop of Perfume:

    Charlotte gains a 10% Haste when Victor is attached.

    Increases the time it takes t ocrush Victor, while attacked be 6 seconds.