Rasgnarok
Rasgnarok
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A note on SBMM on never-used killers on a high killer SBMM Player account: it appears that while matchups are no different, new accounts display correct levels of matchmaking at low SBMM even if the survivor side of the account has high SBMM.
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- Low MMR Killers on account with high MMR Killers are being bundled into a similar MMR range, which defeats the point of separate MMR rating for every killer on a Player's account.
- High MMR Killer queues take too long due to low pool on high-MMR survivors, but this can't be dismissed as expected - see below.
- Ex-high survivor (previous ranking) are bundled with low MMR survivors and low MMR killers, which points to issues with the MMR count for survivors in the first place, not the low amount of skilled survivors overall.
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Where possible, I would be interested in knowing if this is just an issue with my region, or if others in EU/Oceania are experiencing the same. I sadly can't test that, but if anyone reading can drop their results, it would be interesting to see how pool size can affect the SBMM queue times.
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@SabunoHakia said:
https://forum.deadbydaylight.com/en/discussion/comment/2501845#Comment_2501845
New one for Survivor but I have been on this one substantially more and have been consistently alive nearly the whole match everytime with nearly no hooks and I can't say I have played consistently well during the killer aspects but I do well but yeah I would say so far my experience is good on Killer and bad on Survivor as I have reached somewhere between 10-15 minutes in some que.
Most of my games usually and oddly range from 30-45 killer and oddly enough it depends Survivor 15-91h.
I should try and make a spoof and test my Survivor out.
Interesting. Try maxing out your killer (consistent 4k games that last a decent time, I assume gen defense counts for SBMM!) and see if your queue times grow longer compared to a spoof account without any killer rating whatsover. I expect queue times to be different across SBMM ranking, but the fact that it's taking nearly as long as the average game is the core of this issue.
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@SabunoHakia said:
I can't say I have as many hours but my last rank was silver 2 and I have in fact not had these issues but these issues were on my Gold 4 Survivor. But the match ups were actually very good, but long.
Hi! When you mean rank, do you mean the old ranking system, or the new SBMM? SBMM does not take into account the visible ranks, now called 'Grades', but a hidden factor. I estimate that the killers I have high-MMR on are the ones where I am a consistent 3k/4k without several slowdown, or insta-down perks. On contrast, low-MMR killers I tested are ones I played once or twice on, and in the case of Freddy, never. Him having high lobby times means that SBMM is possibly bugged and it's high ranking SBMM for all killers on a player's account. Either way, he should've tested and given me results similar to my spoof account, which got 3.4mins of lobby time, at most.
Games for me last an average of 10 to 15 minutes, which remains unchanged. I must say though, the queue time should not be half the gaming experience regardless of the quality of the matchup.