RachelKnight
RachelKnight
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- RachelKnight
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I’ve got around 1,100 hours on Knight according to Stats, and I honestly think this change is pretty terrible.
There was already counterplay against Guards before, such as using window vaults or grabbing the standard. But after this change, Survivors can now easily get away from a Guard just by dropping a single pallet. I wouldn’t really call that counterplay—it feels more like the game is holding their hand.
I’ve seen people argue that you can just destroy the pallets that were used, but there are so many pallets on most maps these days that you can’t realistically win by spending the entire game breaking pallets.
If the ability to simply run around Guards is going to stay as it is, then I think the individual Guards should be made faster, or the mechanic that makes them despawn faster when they’re within 8 meters of a Survivor should be removed.