RSM
RSM
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A lot about this game is badly designed. I am fairly sure that devs don't give much thought into what they put in. Maps like Lampkin lane, perks like object of obsession and nemesis, prayer beads or insta heals (yeah they got nerfed bohoo, they shouldn't have existed in the first place) and moris vs keys.
You can clearly see that they wanted to ensure that for each game you got to expect something else and focus on other things but didn't realize how this turned the game into an unbalanced and unfun gambling match. In balanced games things don't lean towards one side this heavily.