QuietRezo
QuietRezo
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@mono00691 said:
Hi i feel like joining this discussion and let me ask one simple question, How hard would it be to take the ps4 version, and port it to the switch 2? the ps4 version should run pretty well on the switch 2 i mean the switch 2 can handle Cyberpunk and SF6! it should be able to handle the ps4 version of dbd!
I don't think it's about the difficulty of making a port, but rather about publishing certifications and the cost-benefit analysis of giving a small platform fan-base (Switch 2 DBD players) what they want against the slim chance of converting the expanding Switch 2 fan-base into customers.
To be clear, I do believe Nintendo will thrive, the problem is Behaviour might not have the resources and infrastructure-gambling power a gigantic developer/publisher like Epic has when updating their Fortnite clients across multiple platforms (which is why I believe bhvr doesn't mind delaying Switch updates). Unreal Engine has platform scalability as a design pillar, and I suspect Epic's day-1 Fortnite on Switch 2 launch has something to do with being the developers of the Engine, rather than only of the game.There might be a day when bhvr pretty much -has- to release a Switch 2 version, but seeing as devkits have been rumored to be slowly reaching developer's hands, this might be a lower-than-low priority at the moment. I'm by no means an experienced DBD player, but I think these last couple of years have been though on the growth of the game (not from a player-count pov, but from a design and development pov).
Nintendo's certification probably requires independent testing on Switch 1 and Switch 2 clients, so they're probably targeting fixes and pushing for that big QoL roadmap along with the 10 year anniversary before even considering diluting resources toward maintaining yet another client. (I wouldn't personally mind a PS4-to-Switch-2 copy and paste right now, but I understand it might not be as easy)