Plague049_
Plague049_
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Potential Solution to help alleviate frustration from camping and tunneling in addition to the current anti-camping mechanic currently in the game...
Rather than giving an unhooked survivor endurance give them the "Intangible Effect" for 10 seconds, while a survivor is Intangible, they receive no damage from any source and have no collisions with the following: Killer (Including Weapon, Player Model, and Power), and other survivors. Intangible, Endurance, and Haste effects are taken away if a survivor performs a conspicuous action before the effect expires. This would make it so if a survivor gets off the hook by any means BEFORE the gens are completed it is detrimental for the killer to pursue a recently hooked survivor for at least 10 seconds (longer if babysitter or BT are used to grant additional haste strength and/or duration), survivors will also be unable to body block and/or prevent the killer from pursuing and attacking other survivors for the duration of the effect.
Once the Exit Gates are Powered the intangible effect is replaced with the endurance effect.