Avatar

PixiePuff

PixiePuff

About

Username
PixiePuff
Joined
Visits
40
Last Active

Comments

  • I could be remembering this wrong, but I thought I read that the Devs said they were only going to make human killers? Something about them needing to be human to fit the Entity's criteria. Again, I could be wrong and I don't really feel like searching for sources in the middle of the night. I just think that if that is true, it could poke a hole in this theory.

  • I can't remember the exact statistic right now, but when the devs released game statistics they mentioned that swf was less than 50% of games, so I don't really think it's as big of a thing as people make it out to be. I play both sides pretty equally and when I play survivor I'm always solo. I don't have a problem with a lack of information. I think a lot of people forget that this game was meant to be scary, not just about strategy. So when you don't know how many totems have been cleansed besides the ones you've cleansed or walked past, if anyone is coming to save you (unless you chose a perk to prepare for that), if the survivor you're doing a gen with or is healing you is decent at skill checks, it adds to the suspense of the game. You're supposed to be tense and looking over your shoulder.

    My view is basically looking at it like a horror movie. If you were in a forest with 3 other survivors, you'd have no way of knowing if one was being chased unless you saw or heard it. There's Empathy, Bond and status icons to help with this if desired. You shouldn't be given this information for no reason. Sure, swf can give you this info, but in my opinion that changes the main concept of the game. If I wanted to play a game where I could have every piece of information to create a strategy while playing alone, I'd play something else. If I wanted to play DbD with all the information possible, there's many threads, reddits, etc. To find a group.

  • I think the Entity is likely lying, feeding off of her hope like It does with the survivors.

  • I agree that there should be something more negative to being infected. A slower repair speed would be interesting. Maybe they could have to stop repairing every so often to puke? I'm not sure how I feel about the auras.