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  • SPITE

    You absolutely refuse to let the killer have their way.

    When you are on a hook, if the killer remains within 14/10/16 meters of you for 16/12/8 seconds, Spite activates.

    While Spite is active, entity progression is slowed down by 20%/40%/60%. Entity progression returns to normal speed if the killer is in a chase, or is more than 32/30/28 meters away from you.

    If you are unhooked after Spite activates, you gain a 10% haste status effect for 5/10/15 seconds. This effect will not expire as long as you are in a chase.