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ParadoxSingularity

ParadoxSingularity

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ParadoxSingularity
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  • @Coffeecrashing said:

    Console players just need button mappings for quick flicks. For example,

    Left front bumper = 45 degree flick left

    Left back bumper = 90 degree flick left

    Right front bumper = 45 degree flick right

    Right back bumper = 90 degree flick right

    (Depending on the controller, it might need to be button combinations like LT+A, or whatever is available, if the controller doesn't have many extra buttons on it)

    Respectfully saying "console players just need X" isn't really the solution you think it is. The PTB camera aim assist mechanic worked perfectly fine, and reduced the mental load required to operate the Singularities biopods, which is not where his skill expression comes from. Having bumper buttons to flick doesn't really solve the issue of his biopods being disorientating on console, and completely ignores the PC QoL aspect of the feature.

    For beginner players, the aim assist will be invaluable to letting them use the Singularities power in interesting ways, as it lets them get over the hurdle of scanning survivors; something which you will do 20+ times per match ideally

    For experienced players such as myself, the feature was a nice QoL change at most. I had minor implications for muscle memory, but no real downside, and definitely doesn't oversimplify the killer to any extent.