One_Eye_Jack
One_Eye_Jack
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After watching a video regarding rankings the other day (and how Freddy placed dead last on PC, yet was first place on consoles) I started thinking on what could potentially help improve him...
Problem is, and what most players may fail to see, is that if they buff Freddy...he could be far TOO powerful on console.
And dividing up killer changes from PC/console would be a nightmare for devs.First...Freddys glove 'swipe' should be a two stage attack.
The first one (just one mouse click) is his current attack (range and all), but if you hold and charge it (think a bit more like Legion) it has the potential to instantly down a full health survivor when it connects.
But suffers from the same small range, slightly longer recovery time, etc.His dream world state should be far more interesting also. Heck. it should be based off of the original movies where the dreamworld was used against the teenagers to mess with them/cause them to hurt/kill themselves.
Perhaps when they're in the dreamworld they see illusions? Lets say a pallet was used previously and was broken by the killer, while in the dream world a survivor may see this pallet and it looks like it's able to be used, etc.
Or brief illusions of other survivors, etc.Such as...they're running from Freddy, but at random they may see another survivor or even Freddy himself (when it's actually neither).
Other options may include self-harm in the dreamworld as a damage over time, or similar ideas.
There is TONS of range with Freddy, even more so when you look back on his movie history over the years.
So many great/fun ideas...equally so with levels too!!!! (Just sayin'!)