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NuggFush

NuggFush

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NuggFush
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  • Other posters have already hit the nail on the head.

    SB is miles better than Lithe and Dead Hard - DH only being good against Nurses. The other two could see some minor number tweak buffs, but Sprint Burst is definitely in need of some nerfs.

    At the very least, I would like to see the Sprint Burst invincibility-frames removed. It is very tiresome to swing at someone, get the bloodswipe animation (because your hit connected), but they aren't injured because they used sprint burst.

    It's equally if not more tiresome to chainsaw someone with Hillbilly, but the chainsaw slashes through thin air and puts you on cooldown because the survivor somehow sprintbursted out of the hit.

  • Sabo used to be used for two reasons. Both reasons were guttered.

    Points: Sabo would give a boatload of points. People would walk around with the old Map giving a further boatload of objective points, and could pip solely from walking around with a map and sabo'ing hooks.

    Now that the emblem system is a thing, I think sabo and maps can both get some point gains returned to them. After all, you won't be pipping from just sabo'ing hooks now.

    Screw the killer out of hooks: Deerstalker used to be mandatory for killers because you would frequently only have 1 or 2 hooks on a map, if any. Iron Grasp and Agitation were also nearly mandatory if you wanted to basement people.

    Irongrasp was since nerfed. Deerstalker was since nerfed, and half of its old functionality is now basically Nurses Calling. Sabo has been nerfed a lot, such as giving the killer a notification when a hook is destroyed. That didn't used to happen. I need not mention that hooks respawn now, as well.

    Sabo could receive some love. Unfortunately, in the current gen rush meta you would need to heavily buff sabo to incentivise survivors to do anything besides the objective. This isn't 2016 anymore, players realise now that doing generators is the objective - not sabotaging hooks. Unless it delays the killer a significant amount (also thereby "leave killers frustrated" as you put it so elegantly), then frankly survivors won't use the perk.

  • I'll x-post some of the ideas I had on the reddit.

    1) Survivors can only hit the button for x seconds after being picked up, not save it until right before they're hooked (thereby wasting the killer's time walking to a hook).

    2) Stun the killer in place, reduce the wiggle bar by a %, change the perk entirely to something else that doesn't cause the killer to instantly drop someone.

    3) Can only be used on your first or second pickup.

    4) Only the obsession can use the perk and it does absolutely nothing for anyone else who takes it in.

    5) Just tie it into No Mither and give Laurie a new perk entirely. No Mither is garbage as it is, anyway.

    As another poster in this thread suggested further up, DS could activate on it's own randomly. You'd still get off the killers shoulder, but the situation may not favour you as much as it would upon desired activation.