Nix_24
Nix_24
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Hello just a though i wanted to give a little feedback into the game, I play both sides killer and survivor based, im seeing a big issuses with slugging. To me this is holding the game as hostage, now hear me out.
As a survivor on the floor you are helpless and you can't do anything you either et help or bleed out, survivors could go a whole game with doing the generators but having a good chase with the killer aswell but at the end if the killer slugs 3 and chases the 4th ultimately survivors have lost the game because the 4th would end up switching places.
I know survivors have the unbreakable perk but this is a perk very much based on the what if factor, what if the killer doesn't slug well then you have a useless perk taking up a perk slot. My proposal is build in the uunbreakable perk into the survivors, make it so survivors can get them selves up but of course balance it out for us killer and make their recovery bar a little longer maybe, let me know your thoughts I'd be intrested to hear, thanks.