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NikitClaw

NikitClaw

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NikitClaw
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  • Ok i did -dx11 in my launch option and it worked

  • Fatal error: [File:D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] Interfaces.CopyCommandList->Close() failed at D:\Jenkins\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12CommandList.cpp:268 with error E_INVALIDARG

    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 101286162 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100812285 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100812025 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100827268 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 101178758 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115083272 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115103914 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115084415 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 53945179 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 93519054 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115671915 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 95040855 bytes
    DeadByDaylight_Win64_Shipping {0x0000000000000000} + 95017041 bytes
    kernel32 {0x0000000000000000} + 97236 bytes
    ntdll {0x0000000000000000} + 446161 bytes