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Niborwer

Niborwer

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Niborwer
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  • In your example, I don't see a problem, but what you mean by it would be a very good solution for very difficult levels. With your example, you can take the Phoenix and wait for the first wave, and in most cases, you've already beaten the level. However, in my opinion, there are already levels that are simply a big room with too many objects. They're essentially just placed stupidly and will kill someone easily. And I find that simply brazen and should be stopped by what you mean.