NeaAndThePuttycats
NeaAndThePuttycats
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@Desolate_Sands said:
https://forum.deadbydaylight.com/en/discussion/comment/810802#Comment_810802
You need to work on your looping then. Unless you are running into a nurse/spirit or get completely caught out in the open, your chases should be lasting longer than 16 seconds as a survivor. Much longer. Especially if you just got smacked for a huge speed boost and still have your balanced landing or dead hard left.
Try running windows of opportunity to familiarize yourself with the pallet spawns. I can have chases that go on for minutes or even the entire game if I am playing against a killer worse than me. You are telling me there is no room in there to stop for 1 second to pop the instaheal?
You do have a great point your chases should last longer than 16 seconds. But at the same time I don't think they should be worth that much bp especially when they take that much time and are very situational. The only problem I have now with the change to the syringe is all the camping killers I get. And yes I know I sound horrible but I'm being honest I usually get killers that camp hooks like it's a job so either I have to always run borrowed time or trade places. If you have anyways I can get around this I would be greatful!
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I don't find keys to be on the same level as a mori. The mori is an offering that can't be stopped the key can be, and while yes the key can open the hatch so survivors can escape. Those said survivors either have to have done 4 gens or have at least 1 or two people die. The key has counter play because of Franklin's demise, and or even just being killed off and dropping the key. I've had plenty of games where the killer tunnels down the players with keys first. Now the only problem I have with moris is the pink 1 because after 1 hook you are done and out. There's no way to stop it. No perk can save you from that mori. Sorry I'm rambling. All I'm saying is if they are going to change things make it more balanced for both sides instead of making it look biased. And I would love to discuss this!
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I was red ranks last season's as survivor. Some killers were amazing and were so scary at predicting what my next move was. But then half the time I was getting killers who face camped. This is just my experience and it's different from anyone else's. But this also applies to the survivors as Well because some of them I was wondering how they even got past green. Oh and if you were wondering I'm on ps4!
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Well I play a lot of dbd on ps4 and me and my friends found a problem with the endurance lasting eight seconds. The killer even thought he Dident know if it was a syringe or a anti septic he would still just wait 8 seconds then attack. And yes this gives you time to run but at the same time he's still on you. Idk but it happened alot and I found using them and spending blood points on them not worth it. So in my point of view it's a nerd but some of the other commenters have made some great points on how it can be a buff in a way ^_^