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MysterioXVll

MysterioXVll

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MysterioXVll
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  • It's hard for me to say if it's favored or balanced. On one hand, I like it as killer cause I main Artist and sniping main building from the slope, port, hill, side building, or shack is fun. As survivor, the main building is fun to play.

    On the other hand, it is such an ugly map and feels horrible to play on. So much random objects and garbage lying around. The bottom floor buildings layouts are horrendous to play on both sides. Having to find a way out as survivor, and trying to find a way in as killer.

    I like the idea of the map. But it's way overdue for a visual update. Also, perhaps, tweaking the RNG algorithm or overall tile spawns and bottom floor layout. It's easily one of, if not the most inconsistent map when it comes to spawning fillers and tiles.

  • It's honestly one of my favorite maps to play on both sides.

    As survivor, the loops are easy to find, fun to chain, and provides various of different tiles that are engaging.

    As killer, survivors are easy to find and all the different tiles gives me a chance to try out a bunch of different counterplay ideas in a single match.

    I'd say I escape/3K a good amount, but also fairly lose when I do.