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Mis5_

Mis5_

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Mis5_
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  • Made an account just to comment.

    I play both survivor and killer regularly before you go 'go play survivor' like you have about four times.


    One - Playing SWF does give you a significant advantage and disables certain perks. Such as Knock Out. The advantages are : communication. The game was originally made where there was no communication between the survivors, and that's why there's no text chat during the game or voice chat in it full stop. You'd also be able to give your teammates the constant location of the killer if you are being chased, or what generators are done, or how many totems have been cleansed, etc.

    Two - The killer may do that to any clear SWF because how they play - and their perks - could have been countered completely by SWF and yet they still won.

    Three (referring to your remark on how you play SWF instead of with 'brain dead randoms', even though your in a 3 man SWF so will have a random anyways) - Not all Randoms aren't brain dead, unlike how you think they are. Unless you're literally at Rank 17-20. This is on Xbox, at least. Most randoms I encounter save when they see the killer leave, or have other perks to aid them (such as Spine Chill. Amazing perk personally.), and do gens (though skill checks could be an issue due to Internet or a controller issue). The only thing they don't really do is cleanse Dull Totems.


    So personally, it was a lack of your ability to play if she got you all down, when your a SWF so could say 'pick me up' when she's gone - and before you say 'oh but KO hides their aura when your close!', you have more communication, its a lack of good communication at that point - or do gens to try and cause the hatch to spawn so you can hide by it, and then escape if the 3rd person bleeds. At least then you'd have BP.