McSpiceMeister
McSpiceMeister
About
- Username
- McSpiceMeister
- Joined
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Comments
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Agree can we please have our filter options saved so we don't have to set them again every time we launch the game, or better yet revert the UI change.
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@JPLongstreet said:
As far as I can tell it's all unlocked as you do things, nothing up front.
Do you have any currently? other than the stuff you get for buying the dlc.
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Why hasn't blast mine/wiretap been kill switched? This is an abusable exploit and will cause many false hacking accusations let alone advantages towards survivors. I have had this happen multiple times over the course of one evening.
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@Venusa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3500625#Comment_3500625
Sorry I get it but I can't ignore the effect it has on the gameplay which matters more than immersion for me. I've stated the effect it has on my post.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3500633#Comment_3500633
This. I didn't even post all the screenshots of them literally replying back to back forcing this change onto us like "It'll take some time to get used to!"... But why? Why don't we make changes to stuff that actually matter instead?
Absolutely! That quote got me. It feels very backwards to me that these fundamental changes aren’t discussed between developer and community before being added to the game. I’m hoping after seeing the amount of confusion and feedback to do with this topic bhvr will revert the change until they can implement something we can all agree on.
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Quit the 3 month chapter schedule and dedicate some time to patching long standing bugs and quality of life features. Make most perks viable on both sides instead of adjusting the same 20 on repeat. Create a ranked and public playlist, there are enough players for both.
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@nodforkiss said:
dc bots are now a thing. why do you care so much about DC'ed players?
Because however bad the player was, dbd bots are beyond useless.
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There’s something severely wrong with bhvr’s communication with the community if this many of us think this intentional change is a bug. It seems a little odd that there’s multiple details that weren’t in the most recent PTB but are in the live build now. It’s almost like they didn’t want us seeing them before hitting live.
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I agree, the fact that pain res now activates on the survivor scream and not the hooking instance shows to me that this change was not thought through.