M3ndele
M3ndele
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- M3ndele
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Well tbh, I kinda enjoy the game because the base idea is really cool.
But the toxicity from killers and survivors takes my last nerve and in the end I tilt more than I want.
I think a main problem here is the stupid fact, that you literally are forced to rank.
For example: I play DbD mainly with 3 premades, but 2 of them have nearly no experience (one of them has around 17 hours) and I try to stay around rank 7-6, which is obviously way too high for new players.
And if your lows get downed easily just to get camped it already triggers. If you add the fact, that many killers actually combine the camping with 1-hit skills/perks and tunneling, it's difficult to help them.
So in the end nearly the whole squad dies and everyone gets more annoyed instead of enjoying the game at all.
I really dont want to talk about balancing problems and bugs here, because we all know how fckn annoying the game can be for both sides.
But I support the idea of a player based day off, just to calm down and give the devs something to think about
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If I may interfere here with some little thoughts:
I personally think the game is neither healthy nor sick. It is on a good way, but has it's issues.
For example: The bugs with parts of maps that load way after the game began are very annoying or the invisible walls where you randomly stuck.
But they fixed quiet a lot of problems tho, which is a positive point.
But I think the major problem of this game is the community.
Sure there are friendly killers and survivors, but the toxicity is still the main way to play.
I for myself play mostly survivor and I can get tilt very fast if I get camped and tunneled from a games beginning for 5 rounds and more.
But I get killers that tilt too, cause survivors disrespect a lot and 'tryhard'.
And thats just some examples.
I would say, that the line between playing the game how it is meant to be and playing the game in the meanest way, just to piss of people is too thin.