Lando
Lando
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- Lando
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I think that UI changes are always going to be something that is hated at first due simply to the fact that it is change. I am giving this UI a fair chance, but as of right now (and what I see of the future with this UI) it is far less helpful.
This UI is spread far apart it makes it difficult to, at a glance, know what is happening in game. (I play both sides equally around 1k hours of gameplay).
Survivor:
- the health bar is too small to easily read what a hooked survivor’s health is at.
- I find myself having to stare at the top left icons to understand what this new UI is saying
Killer:
- Depending on lighting and map, it can be difficult to read the white text at the top saying how many gens are remaining
- With the current portrait of the survivors, it is difficult to understand quickly who is the obsession.
Both:
- bloodpoints earned are so difficult to read in the top right. I don’t believe this changes gameplay in the slightest other than morale. I like being able to see how many points a given action is, especially for when we have bloodpoints events
- (personal preference) I think animation for the survivor icons going from dying state to injured or injured to fully healed, although very small, is distracting. Although I am happy to change.
I will still be giving this UI a chance, but I do believe that the use of it as an information tool has decreased due to the layout and size of icons (even after adjusting the size). I find myself relying more on my memory than the UI, which I feel defeats the purpose.
I believe that the change, if left permanent, will grow on people, but I also think that the UI is too flashy and dispersed for such a fast paced game.