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KingHades

KingHades

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KingHades
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  • There either needs to be different game modes or completely different objectives as oppose to just doing gens

  • @CoffengMin said:

    fl saves dont need buffs, fl in general do

    That's why I was saying buff the saves a little, it just seems that there's no reason to use them. Maps, medkits, keys, toolboxes, always have effective and actual usage, but not so much for flashlights

  • I think a good and fun idea is to find batteries and install them for the gens before working on them to make it more exciting. However this would take longer to complete the objective and I want to see more pallets, but not ones like killer shack, actual mindgamable pallets. Just something different and exciting. I also think each map having a different challenging objective would be cool instead of gens personally

  • @Crazewtboy said:

    They are fine where they are honestly. It shouldn't be something that happens often. The ways you said killers could counter it were all there with the extended pick up (minus the new perks obviously). I feel that any change to it would drastically affect the item too much for one side. Right now you have to be in the right place at the right time, or hope the killer makes a mistake and it should stay that way. The option should not always be present.

    I do agree, but flashlights are seeing less and less use. Especially high rank killers who always look at walls or bait the flashlight saves, it just seems to eat to counter. If there were less counters I would like that, but there are seven ways. Slugging, baiting, walls, franklins, infectious fright, lightborn, Moris. I just wish if not for saving others, then why use flashlights to begin with. At pallets killers can hear you, and hag traps which can be good but still alerts her. I just want them to have use again.