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KillerandSurvivor

KillerandSurvivor

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KillerandSurvivor
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  • In my opinion any game with pvp even mario kart changes how the human brain functions causing "toxic" behavior to come out. This is most likely do to in nature when competing with each other for food/women/etc having empathy for your enemy or even peers when it came down to surviving wasn't very beneficial. So we evolved to be sociopaths when nature called for it and unfortunately videogames involving competing with others can bring out the more tribal nature where by simply existing on the opposing side (killer/survivor) you are evil and deserve to suffer and have pain inflicted upon you. Pain in this case sense its a game being toxicity. Obviously not everyone is like that but even that can most likely be attributed to having ancestors with plenty of resources never having to compete amongst one another.

    TLDR: Its not anyone's fault its because of evolution!

  • Much less abusable than it was before however killer sided perks that reveal auras other than bbq and nurses are niche at best and shouldn't be made more useless my introducing this perk in this way.

    Who said the perk needs auras involved in the first place lets get even more experimental! Why not be able to see scratch marks of other survivors? or even scratch marks from killers lets call them tears so they'll look different larger and deeper. Or maybe see the auras of all hooks on the map constantly would promote sabo plays which to me is the most exciting/intricate action a survivor can pull off.

    Also keep the being reveled to the killer part and give survivors that run it a bp modifier maybe.

  • On PC i was playing as spirit and after about 10 games the fps dropped to like 0 my screen is frozen for almost a whole second then my character teleports to where i was moving the whole time been happening since the twins released.

    I have a 2080 Ti this shouldn't be happening.

  • Also avoiding swf imo is better option unless you know they suck. Usually you can tell if there swf with obvious things like same clothing/friends list etc. But the BEST METHOD TO AVOID SWF by far is watching how fast they join the lobby together 99% of the time you can avoid swf by simply dodging games when survivors join the lobby simultaneously or in close proximity to each other. That's all you need to pay attention to and you'll guaranteed never to have swf ever again ez pz.

  • I had a bug where I was playing spirit and a gen gets finished however it still says 5 gens. Then later when another gen gets done it corrects itself and says 3 gens.

    Also 2 games so far as spirit I've noticed slight collision with survivors for example my spirit when phasing will slightly "wobble" kind of hard to describe I mean I can go through them but I can tell I am in them because my character moves side to side very slightly.

    I've been playing spirit all day and I've only noticed this happen once in two games may of happened more and I didn't notice.

  • @ETvibing said:

    How would this work on Xbox, Playstation, Nentendo Switch or even players that don't have Discord?

    Or something similar I also said.