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KennethIain

KennethIain

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KennethIain
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  • Before I get into your reply, my post was based on the PTB form of Krasue (I was not aware of her changes, as they are not listed in the in-game version of the patch notes — thought they are listed on the forum, and I am now aware of them). Also I have 7k hours, and most of them (60-40) are on survivor. I disagree on her being Kaneki levels of strong — she IS strong — but nowhere near as oppressive as Kaneki against decent survivors. I think people simply haven't learnt to play against her yet, which I do not say as a criticism of those players (she has literally just released), but when they do, they will see how reliant she is on a build like mine (or a build that features perks I've mentioned and Bamboozle). I've gone against good survivors who are able to dodge the dash (which is what her attack is in her M2 form), as well as waste my time having to switch to Body Form, in order to break the pallet, as vaulting — as I've mentioned — is 9/10 a hinder than a help (for instance during my adept attempts, this further proved my point that my build is much more important to the success of the killer than the actual strength of her following these changes from PTB. They are LESS of an issue when using my build, but prove my point)

    I also don't know what these Techs are. I've played the game since 2017, and I don't use this 'Tech' terminology, so I apologise. But if you're referring to her being able to bodyblock window vaults — other killers can do it, it would be unfair for her not to be able to.

    That being said, I still love her design and her overall fantasy. I just want it to lean more into that than she currently is

  • Okay so firstly: I don't tunnel, unless I keep finding the same person, and can't find others, I absolutely do NOT tunnel. But when I talk bodyblocking: I'm talking, the game's just started and survivors are there with their flashlights already taking hits for injured/uninjured survivors I am chasing. Second, this post was made before I was aware of the PTB changes, as the in-game patch notes do not list them — while the only forum does. I also do not feel a massive difference from the PTB, hence why before seeing these listed on the FORUM version of the patch notes, I didn't feel any better in my chases. I get pretty decent survivors consistently, across all the killers I play, meaning they could easily abuse the pallets if I didn't use Dissolution and Spirit Fury — again it's a timesink to switch back to Body Form to change, which when you do want to run slowdowns (as I don't), is pretty costly. I consistently do well with her, both on PTB and now, but not if I ran a different build — and that's my problem with her. For instance it took me 4 games to get her Adept. I have gotten other killer's adepts in 2-3 games, and not always immediately after release so it's not recency bias. I don't see how my changes are absurd, when they're based on things that already exist in the game (that she has incredible similarity/is the same as).

    I haven't found issues with being blinded as Head Form: I just look at a wall. Or if I need to break pallets for Spirit Fury, I switch to Body Form and still look at a wall (pick up in a different direction)

    She doesn't feel guilty, but for me, the fantasy is BEING the head (I'm not saying 100% of the time, but at least 75%, and in this current iteration, it's a much more 50-60% split)

  • For anyone who voted this down, this post bugged and posted itself BEFORE I was finished writing it. It is now up!

  • I like it, but Beast Senses is a bit like what Enduring used to be, so I feel like it would be a waste of a perk slot to run both enduring AND Beast Senses. Especially if it's attached to a Hex totem, which would make it all the less viable for a killer to choose