JustAbillyMain
JustAbillyMain
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- JustAbillyMain
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Comments
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Everybody can always find a way to blame the poor devs π
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Sabotaging is almost never used anyway so I really donβt see a problem with this.
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Great: Doctor Iridescent Queen
Terrible: Hillbilly Speed limiter
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To be honest I prefer the survivors to be like average outcasts or have some sort of suffering in their life I agree that they gotta make the survivors seem less popular and famous.
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I would highly enjoy this
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@Dav105 said:
https://forum.deadbydaylight.com/en/discussion/comment/1101812#Comment_1101812
But that same argument could be said for sabotaging hooks. Why do it if your main goal is to work on gens. If they decreased the amount of lockers and make it so you could break them, then players would have to start running anti aura reading perks instead of using lockers (In some cases) π
Unless the person is a complete potato you would only sabotage while the killer is carrying the survivor which is pretty much a guaranteed escape from the killers grasp if pulled off successfully. But why would you destroy lockers if they are often not used by survivors. It would just be a waste of time.
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Seems like something that new killers might get confused/carried away on instead of catching survivors.
