JunkTARDIS
JunkTARDIS
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- JunkTARDIS
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Because the lore world of DbD doesn’t adhere to the rules of the game. Narratively guns may be involved in the survivor trials. Imagine if the series was made into a movie…it would be a LOT more gen popping and pallet dropping.
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Ultra Rare skins are just cosmetic. Little changes that the entity has allowed the killer to embrace or represent. Legendaries are seen as whole new killers with a little lore in their cosmetic descriptions. I do wish, like you, that there was more emphasis on new characters BUT it is fun still to have them. Legendary skins so far are:
-Minotaur
-Krampus
-The Birch
-The Mordeo
-The Look-See
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Where does the idea come from that Michael isn’t controlled by the entity or can leave at will? I’m wondering if I missed lore somewhere??
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5 nights would be a good way to commemorate 5 years!
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Yeah. It really changed how I see the character.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/1757347#Comment_1757347
yeah.
Doctor has someone to test on.
Bubba has versions of his family members molded from the fog.
Legion have some parts of their own hangout restored.
But something's amiss. The entity does not fully understand human nature or the nature of its killers.
The test subject in Doctor's lair, its screams are real but not fueled by fear or pain.
Bubba's "new" family is kind and they seem loving.
The girl Huntress has... loves her.
Adiris' followers act like she never left.
Okay the Dead By Daylight needs to hire us for lore development. Let’s send them our resumes. ;)
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/1757315#Comment_1757315
Perhaps Doctor has a table with all kinds of torture devices in his lair.
Bubba keeps the faces of his victims on a rack.
Legion try to make themselves at home around the fire.
Oni burns incense and honors his ancestors, and perhaps he even shares a lair with Spirit.
Anna clings on to dolls, scraps of cloth, mementos from her childhood.
Love those ideas. I like to imagine that the entity tries to keep the killers as occupied as possible. For instance, I like to imagine that the entity keeps Idiris’ people “safe” in a temple for her, or has manifested Anna a little girl to protect, etc.
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The campers recover around the campfire. I think the entity also leaves them gifts, little things (like favorite candies or photos) to remind them of home and give them hope for getting out.
I think each killer also their own kind of campfire/lair where the entity keeps them occupied as well.
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Perhaps all of these times? Maybe he eventually regresses back to his human form and has to inject himself over and over.
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The killers all their own little “home” in the entity, where they are kept until the entity needs to use them. Like a lair.
For example, Anna’s is a shack in the woods where the entity has provided her a girl to watch over. Idiris’a lair is a temple that holds the last remaining members of her community (as “saved” by the entity).
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I mean between, costumes, collectibles, Funkos, action figures, books, comics, etc...
I’m not sure why DbD doesn’t merchandise it’s original content??
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Just want to say thanks for all the time/research put into this. :)
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I mean, he looks like a baby but I doubt he ever developed as an adult...but I don’t think I have a point here. Ha
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I think that’s a great idea for a legendary skin. :)