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JakeTheDohg

JakeTheDohg

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JakeTheDohg
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  • @Brokenbones said:

    Generators that are blocked by the entity have never supposed to lose progress, this was confirmed way back when Thrilling Tremors came out

    I think it was bugged, but the combo will still work - Pain res will hit the gen and put it into a 'regressing' state but while the gen is blocked it will not lose progress until its unblocked, then regression will resume.

    Hopefully that makes sense

    Oh, ok, I see. Well, I never knew that was the way it was intended.

    @Mandy said:

    @Brokenbones is correct there. The regression should once again resume when the generator is unblocked but it won't continue to regress whilst blocked. If the gen cannot be interacted with, it should not be regressing.

    Awesome, so this feature will work as intended in the first place, nice.

    Thank you for your answers <3

  • I guess that they don´t do that because it would leave nemesis without a power, he would become a regular m1 killer. Yeah, some nemesis do go and try to infect 4 survivors at the start of a trial, but also a lot of those survivors don't even use the syringe unless they are on last hook or going for a rescue. Wesker on the other hand has a pretty useful power, can cancel loops and insta-pickup someone who is fully infected (also don't forget that fully infection gives you a -8% movement speed), whereas nemesis needs to infect you in the first place and then you can be wounded by his power. Other than coughing nem power doesn't do much to a survivor.

    But that's my opinion of course, also i main nemesis and i can tell you that nemesis is not as opressive as wesker, even add-on wise, wesker is far superior.

  • @sizzlingmario4 said:

    Bots don’t have perks right now. There are plans to implement this functionality in the future, although not all perks will be available to bots.

    Oh, ok that explains it then. Thanks