InTheWalls
InTheWalls
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- InTheWalls
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As a Chucky player myself, there are definitely times where I feel like I have an advantage over the survivors; specifically in Dead Dawg where the grass is taller than me. I've had survivors straight up run directly towards me because they didn't see me. Slap Monitor and Abuse and the two - terror radius addons, and he's almost impossible to hide from. I've also played games where I straight up just ran right into him and got my ######### pushed in.
Right now, he feels overtuned, like Xeno's tail attack in the first week or so. I personally think that if Scamper was tuned down a little, he'd be in a perfect spot. Someone mentioned that you should lose your power if you Scamper, and I think that's a great suggestion. Also, it's going to be inherently annoying to play against a character you can't see as well as the others. It throws off what you're used to playing with the other 33 killers, so that's going to piss people off for sure.
Whether or not this should affect you playing Chucky, please don't let the opinions of other people influence how you play; there is not a single killer in this game that isn't hated by at least two or three people. Hell, I hate playing against a bunch of killers. That's how the game is designed. There are intentionally supposed to be unexpected elements that take you by surprise. You're gonna play games where people are bored of Chucky because they keep getting downed, and you're gonna play games where you get rolled because the team knows Chucky's strengths and weaknesses.
I personally think Chucky's a 9/10 killer. Fun as hell to play, funny as hell to listen to, and exciting to find other playstyles to counter him. If they tune him down and adjust the janky-ass hitboxes, then he'll be a 10/10 for me.