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Icewind

Icewind

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Icewind
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  • A killer with a new system can abusing standing hatch. He can simply find the hatch and wait for the survivor. As soon as he sees him, he closes the hatch and pursues it. If the survivor repairs the generator, the killer will simply close the hatch and go look for the survivor. And most likely will find it. Are there any ideas to prevent this? For example, add auto-closing hatch after some time, which activates the collapse?

  • Two survivors remained in the match. One player who is caught can leave from match and instantly open the hatch for the last remaining survivor. Because of this, it is impossible to get 2 pips on high ranks. Will there be a revised hatch opening after the quit of the survivor from the game?

  • Imagine a situation. Two survivors remain. Both are wounded in the dying stage. One is hung on a hook and he dies. The one who had left, crawled away. The killer couldn't find it and decided to go close the hatch. He closed it. What's next? What will happen? The survivor has no way to escape. In this case, the collapse timer will go slowly, and the survivor is likely to bleed out. In this case, the killer will find it unlikely without perks, such as "Bitter murmur". Will this outcome be considered? Will the survivor be given the opportunity to stop himself from being killed by the killer or will he be sacrificed immediately after closing the hatch?