ILOVEtheClownDBD
ILOVEtheClownDBD
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@Seiko300 said:
I would say Clown needs more of a buff than a rework, but at the same time I could very well see someone saying his power needs to be overhauled in some way.
Regardless of whether he needs a buff or a full blown rework, Clown is singlehandedly the one killer that most deserves and needs attention right now. I could see why people would vote Legion deserves more of a rework, which isn't to say that his power is good or bad it just needs to be changed because it's kind of useless in the ways that are most critical which is securing a down. Every other killer has an ability that helps end a chase by downing a survivor. Electrifying someone as Doc stuns them stopping them from dropping a pallet or vaulting a window, the wraith can sneak up on people catch them in exposed areas by going invisible and he does gain a speed boost coming out of invis which helps in certain loops, Leatherface can get instadowns, the plague can permanently break survivors and corrupt purge is obviously really strong to get people at a range, etc. Everyone except Legion
Now, that being said, Legion still manages to be better than the Clown. The legion has a certain amount of map pressure that comes with being able to sprint in feral frenzy, and he can locate survivors very quickly with killer instinct, and he can do the quickest amount of surface level damage in the shortest amount of time (in most average scenarios excluding hypotheticals like all the survivors being grouped up against a Plague with corrupt purge or Leatherface, which isn't likely to happen), which can synergize well in anti heal or slowdown builds with thanataphobia, coulrophobia, Nurse's calling, dying light, surveillance, discordance, pop goes the weasel, all these can work really well because of the current nature of his ability. You don't necessarily have to win every chase if you can snowball enough momentum or pressure that you end up forcing any kind of progression to a halt, especially if you chain up three gens. (Of course this isn't to say he's good by any means, only that he's better than the Clown)
Clown has no map pressure, he isn't better at tracking than anybody else, and his power which is supposed to counter loops hardly doesn't do squat at many of them. Usually it would take multiple bottles to slow down a survivor long enough to have a significant impact on the loop, and since you have a limited number of bottles it's very easy to run out and you are forced to stop a chase and reload. This puts you in a very bad situation where you're only wasting time, not to mention after throwing a bottle he enters a cooldown period of 1 second which actually slows him down in those chases.
Yeah but I just don’t want them to take clowns BOTTLES AWAY I LOVE CLOWN DONT NERF HIS BOTTLES PLEASEEE