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HyperBluuJay

HyperBluuJay

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HyperBluuJay
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  • Very well thought out character abilities -check! Amazing, well balanced add-ons -check! I love the fact that survivors can sabotage the inactive animatronics and that there is a direct counter to that by using the Puppet's Goal perk, I also love that you can synergize Saboteur with Handyman to make sabotaging speeds very quick, one suggestion would be to either nerf or remove Keys to Success, if you were to nerf the perk my suggestion would be to make the times 360/330/300 seconds, with each upgrade removing 30 seconds so at tier 3 it takes 5 minutes to upgrade the key compared to 6 minutes at tier 1, if you were to remove the perk then it'd be a good idea to make a perk that could help counter the animatronics more, besides only having Arm Yourself which is more of a probability based perk, since you're not always guaranteed a flashlight from the chest, to fix this you can make Arm Yourself guarantee a flashlight on your FIRST chest search (ex: the Pharmacy perk) not just increasing the chances of finding a flashlight but guaranteeing that you will get at least 1 per match is a good idea. Overall this is an amazing idea and would 100% buy it if it were to get implemented into the game, it's obvious that you worked hard to try to make things fairly balanced, fun, and fair, love the idea and with a few balance changes to some perks as suggested above this would be an insanely fun addition to DBD, especially since the developers have asked in their recent survey if we wanted to see more licensed killers who knows, these 4 guys could one day actually become part of the game! (P.S Keys to Success quote is from Markiplier :D)

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    Edit: Oh and by the way I'd love to see some concept art of how the animatronics would look in-game!