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Hex_Boner

Hex_Boner

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Hex_Boner
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  • I feel like when trials first started & David was introduced around the campfire people found his additude, & remarks somewhat hostile, but I think as time went on David became the most altruistic survivor constantly saving survivors from a death by hook, or even dying just to give someone a chance, & I think that when other survivors see David in a trial they feel a sense of hope. [[Possibly why the Entity wanted him in the first place.]]

  • I definitely feel like every killer would be sour to meet. [With the exception of Ghostface, I feel like he would just entirely ######### around with you.] But I think either Plauge since vomiting constantly is a horrid feeling, or Doctor since he takes so much satisfaction in your pain compared to the other killers.

  • [[This isn't meant to be mean I actually like the perk ideas, I'm just giving my opinion, & personally I'd like to see Chucky in game.]]



    I feel like theres a big problem with this killer potentially never becoming active, at higher ranks it would be extremely difficult to be able to posses anyone considering that the survivors would probably have his locations memorized after a while,[unless he was a completely silent killer while in doll form] & he would potentially be the easiest killer to gen rush since he has no early game pressure. [Unless a survivor manages to stay in his radius of possession/miss a skill check.] Theres also a big potential flaw, that being if Chucky doesn't have LOS on all sides of a Gen survivors could potentially work on it infront of his face without being able to be scanned/possessed. However if he could place his own dolls when he possessed a survivor I could see way more room for mind games.


    As for his second ability its extremely rare that I see a survivor miss a skill check, especially a harder one like DS, I would potentially change this to maybe something closer to a Demo lunge or even make it apply a mending affect rather than a skill check.



    Onto the perks the speed increase every minute in a chase is sorta ridiculous, most killers shouldn't chase someone around the map for more than 1-2 minutes, in that time they should be downed, also the failed hit aspect would be lost on most killers considering that it's not that hard to hit someone, I understand if it's a window vault & you whiff, or a dead hard but accuracy wouldn't help you there. [[Maybe for ranged killers? But I'm not a huntress main so I couldn't tell you.]


    The next perk has potential, it would help out killers who were getting Gen rushed, or looped pretty hard, along with having really good synergy with something like Haunted Grounds, Brutal strength to make it 37%, or even spirit fury, but I feel that most survivors would understand what you were going for & learn to counter play it fast. [I also feel like this could be a good token perk but I dunno.]



    This perk would be really, really, amazing with a perk like Monitor & Abuse, you would be extremely hard to pin down & you would have a much easier time getting a hit on a survivor who was on a gen. [[Also using this with Play with your food could have some nice synergy, half a terror radius plus 15% extra move speed would be scary.


    The skins I don't really have anything to say about, I think they'd all be cool. The only other thing I'd add is that Andy should 100% be the survivor.

  • I personally feel like Susie is the only one out of the Legion who actually retains some of her humanity, sure she still sacrifices to the entity to avoid punishment but I think she would be the most likely to let a survivor escape. [This Is actually the opposite of what someone else posted aha.]


    Julie is the leader of the Legion, while she might not be as smart as Joey, or as vicious as Frank, shes charismatic & manages to hold the Legion together.


    Frank would be the most brutal of the Legion, his anger issues, along with his eagerness to kill in the lore would probably cause Frank to be the most dangerous of the four. [He'd probably be the guy to Mori 4 people.]


    To me Joey is the most tactical/intelligent along with being the most level headed of the Legion, & I feel that in trials he is the best at mind gaming survivors.


    I also like to imagine that the three of the Legiom who aren't in a trial cheer on their fourth on the sidelines.