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Hedraun

Hedraun

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Hedraun
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  • I might just wait until it becomes official then. No point in trying to rank up right now its pretty much like paddling up stream at this point. I even bought the rift pass so it kinda disappointing.

  • It might be better to give the perk the same sabo abilities as a Brown Toolbox but the perk has a Cool Down.

  • I pretty much have no choice but to run Small Game on all my Survivors. I can muscle thru Ruin but if I want my teammates to survive I have to remove Hex Ruin. And many days I cant make the Great Skill checks like some people do. Someone mentioned PS4 but I actually can hit Great Skill checks better on Console. Fewer frames per second help me I guess.

  • There are better things to fix imo. Rather fix the environment. Killer nor Survivor should not get stuck on the surrounding areas. I shouldn't be getting stuck on trees still. Spine Chill will give you that increase assuming the Killer is facing your direction. I think Totems are time consuming on purpose otherwise its just free points and less people doing gens. Cleansing is meant to be a risk. Not saying I like how long it takes but I realize why its the way it is.

  • Those ideas are better than mine. Honestly one hook missing all match would be worth it. They would have to limit it to the one hook permanently gone per match otherwise SWF groups would abuse it. Can you imagine 4 hooks missing all match. One is challenging enough cause you could then strategically Sabo around that one the remainder of the match.

  • I do not play killer but after observing his abilities I kinda agree that he does need something else. He is outmatched often because his traversing in the UpsideDown is very slow.. Something that would slow the game down would be to add a need to Mend but only after being hit by his Lunge. Imo his Lunge should be catastrophic but not to the point where it makes it unpleasant to play against him. The usual Mending being paused while in chased would apply. I think this would slow down the game enough for Demigorgon.

  • @HorrorPan said:

    Survivors can't be upset when playing against an "overpowered killer". They already control the game and there's no point in playing survivor if it's too easy and no point in playing killer if it's too hard. So stop nerfing the only viable killers in the game and start reworking The Cannibal or The Wraith. Stop listening to baby survivors and choose what you think is right. Not what people that don't know how to play think.

    When some top DBD Streamers give valid criticisms on the Spirit addressing the very one sided abilities that the players they go against, I think its time to solve the issue.

    https://www.youtube.com/watch?v=aMRKm7Jz-08

    Every year there are major changes that makes the game harder and harder for Survivors. But a Killer Main might not know that. Sure buff Bubba and other killers that are lacking. It makes sense. But If you think Spirit is the only viable killer it tells more about your view of balance and more about you expecting to kill all 4 survivors every single game.

  • @RainbowPatooie said:

    Sabotuer does not need a buff. And this buff is OP.

    I realize that 180 seconds Max is too much now. Was using the figure used for Hook sabotage time and it is way too much. Being that there are many Hooks and only 5 Gens. Maybe 10/10 for a total of 20 seconds. Regression starts after being kicked 10 or 20 seconds later.

    Still hardly anyone ever uses the Saboteur perk. It does need something.

  • I like this idea. Often as a Survivor it says connecting and before I can get to a Killer lobby it shoots me back to the main menu. Its annoying that it doesn't detect this and put me back to the search process.

    Would love also a Search method via the main menu. K key for killer search or S for Survivor match and it would instantly open the proper Lobby.