Gods_Lil_Reject
Gods_Lil_Reject
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@Blindninja said:
I have to say this is an example of the expression get woke go broke
I'm sorry, what exactly does this have to do with "get woke, go broke"? Not only does this have nothing to do with "wokeness", but you're already jumping to the conclusion that this won't make money based off a couple posts. I'm not defending BHVR, but you're using a dumb expression in an even dumber context.
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@KingFrost said:
Meanwhile, Cyberpunk 2077, a triple-A title in development for longer than DBD has existed and with a dev team worked to the bone was released with so many bugs that Sony pulled it from the Playstation Store. Maybe one day it'll get its bugs patched, but I wouldn't bet on it being any time soon.
So let's put that into perspective as well.
People always say the overly simplistic phrase: "Competition makes things better." But that's simply not true. Competition only makes things more competitive. And that often stifles innovation and rewards dubious practices. It puts companies in a spot where they don't want to share their toys. Can it help produce better products? Sure. For a time, and to a certain point. But it doesn't mean the brightest and most brilliant rise to the top, or that issues get fixes.
The fact is, the devs have done a lot. They could easily just sit on the game, release a new killer and a new survivor every 3 months, and leave everything else as is. Instead, they're updating the maps, updating the animations, and doing them as free updates (rather than releasing a sequel, that potentially could make them a lot more money). They give us things like cross-progression and cross-play. They update perks, maybe not at a rate which we'd like but they're still updating them. They could've easily left Fixated as it was, and while people would complain... most wouldn't quit over it. They're trying to balance the game (a PvP game, which Path of Exile isn't, at least not strictly) and it's more delicate than a lot of us would like to admit.
Would I like to see changes made at a faster pace? Absolutely. But I understand why we don't. It's a lot more complex than we'd like to admit. There are more than 20 killers to consider and several perks that can interact with each other in several different ways. To the player, changes seem simple. But to the developers, it's much more complicated.
This is honestly an excellent point. People keep saying a Triple-A company with the DBD formula would be much better, yet fail to realize Triple-A companies are just as lazy, greedy, and dense as people claim BHVR is, if not more so. CDPR just showed to the world that even the most beloved Triple-A companies are willing to lie and throw players under the bus for maximum profits. The idea that some benevolent Triple-A company will somehow make a better game without abusing the hell out of its staff and player base is ridiculous.
While I definitely want more out of the game, I don't want to sacrifice people's mental and physical health, just so I and other players can get what they want. With the pandemic going on I can understand why changes/updates are rather small. BHVR themselves even said they "outlawed crunch" which, if true, is very admirable. Take it with a grain of salt, as it was said by the CEO, and could just be PR garbage, but again, if true, is miles ahead of most Triple-A devs.
We all want to see Dead By Daylight improve, but I'd rather it not be at the cost of other people's wellbeing.
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I've been one of this game's biggest cheerleaders. I have over 1000 hours in the game, I've bought every DLC, and a skin for every Killer w/ the exception of The Twins. Believe me, I've spent plenty of time and money on this game. I've been willing to defend the devs/BHVR for a long time now, but even I'm getting rather tired of their lack of communication, misguided direction, and seeming laziness and greed. I used to play this game 24/7, but now I only play when something new is being added or when the rift actually has something decent to offer.
I despise posts of people saying they're quitting the game, as it just comes across as entitled and narcissistic, but I'm honestly starting to see why. The Twins and 2020 Halloween Event were absolute disasters, and I'm very unimpressed with the changes brought to the PTB, which brought about a whole host of bugs as per usual. However, I understand the constraints brought on by the pandemic, and I don't want to see anyone suffer just for a video game. The game industry is already extremely hostile and abusive as is. I will continue to love and support this game, but right now, I feel extremely let down.
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I appreciate the custom Perk icons, but overall, this is just a very poorly thought out chapter. I won't spend much time on the backstory, but it's very generic and dull. A Killer becoming the way they are due to the loss of a loved one is a very tired trope. The short length doesn't help it either.
The Power is needlessly complicated and does WAY too much. It's essentially a mix of Twins, Clown, PH, and Spies From The Shadows. It encroaches on too many killers' niches and comes with too many mechanics to keep track of. I can only imagine how obnoxious some of these mechanics would be playing as this Killer, let alone playing against them.
Corpse Hunt is also needlessly complicated and seems to encourage tunneling the Obsession. Having a perk solely effect a single survivor is just bad design. It's either poorly worded or poorly thought out.
Death Guardian is essentially Corpse Hunt but effects every survivor in struggle phase. I appreciate the anti-camping mechanic, but this just seems like a rather mediocre perk. It would only take any meaningful effect with 1-2 survivors dead, since 3 survivors dead means the 4th is automatically dead on hook. I could see this maybe being useful in niche scenarios near late and endgame, but I could easily see it backfiring when survivors are Hook Bombing.
Lastly, Foul Play seems completely useless. It all relies on if survivors are willing to take protection hits, which is a huge gamble. Survivors are essentially in control of your perk. Unless you're playing against an altruistic SWF, you'll rarely, if ever, get any protection hits in early-mid. There's a reason Forced Penance is universally agreed as mediocre. Against a normal team, this would only take any real effect near endgame, in which most of the time, survivors aren't really using pallets or windows. This is a VERY niche perk that I don't see getting much value.
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You're a god amongst men, thank you.
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You keep saying you want actual rebuttals/discussions instead of insults, yet all you're doing is addressing the memes rather than actual points, insulting those that disagree with you, and shutting yourself inside an echo chamber with other survivor mains. It's clear you have implicit biases that you don't intend to challenge, instead just engaging in a circlejerk to validate your opinion.
Also saying that infinites are ok, yet claiming the Doctor to be OP really shows how far up your own ass you are. Doctor's shocks have always been incredibly inconsistent especially after dedicated servers. You can reroute if a Doctor catches you at an unsafe loop, use other survivors screams as an indicator of where he is on the map, hide in lockers to completely negate his power, and even use his charge slowdown or shock recovery to gain further distance.
God loops however, have remained incredibly strong, with only a select few killers or perks being able to POTENTIALLY counter them. Your only choice is to either ignore the loop, in which case the survivor(s) abusing it can hop back on a gen and return to the loop at any time, or continue the loop which massively wastes time. God loops force killers to choose the lesser of two evils and sacrifice a gen and potential down in order for a CHANCE to get another survivor or delay progress. And this is of course, not factoring in toolboxes, Prove Thyself, or cooridnated SWF groups. The game hasn't made killers OP, you just rely too heavily on exploitable mechanics and crutches.
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Didn't know Rank 30's knew how to access the forums
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Wait, you actually like the devs? You absolute madman.