GodSpeed_CDN
GodSpeed_CDN
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- GodSpeed_CDN
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Comments
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The more i go up in rank the more im matched with better survivors. Thats unfair!
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Instead of teleporting a hook, which would look out of place, I'd say the more time the killer spends near the hook, the more bloodpoints he loses at the end of the game
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2558036#Comment_2558036
I'm sorry, Ruin and Devour hope at high levels get cleansed in the first 30 ish seconds at least like 40% of the time. NOED is a garbage perk but it still technically has counter play, Haunted Grounds is a meme at best and Mori's got gutted long ago.
NONE of these are even remotely comparable to the top Survivor perks, not even close.
I don't know about that. In the last weeks, I've seen a lot of killers kick survivors ass including me and I think im fairly a good player. Survivors perks shouldn't be nerfed at this point imo
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@MrCalac123 said:
Dead Hard should NOT be a magical button that makes your mistake as Survivor disappear multiple times in a match. It either needs it's exhaustion timer increased by 20-30 seconds or the Survivor should be hindered after using it. You just leapt forward while being maimed, it makes no sense that they can just keep running as if nothing happened.
Unbreakable shouldn't just get you up all the time for free, make Survivors required to unhook a fellow teammate or something to be able to use it.
Iron Will shouldn't even exist, this perk negates an ENTIRE mechanic at no cost or interaction whatsoever from Survivor, and despite that this perk which is top tier got a niche perk (Stridor) used by ONE Killer (Spirit) nerfed for no reason. The lowest Survivor volume should be is around 25%... maybe.
Decisive is balanced, this Devs did a good job reworking this perk and now it feels genuinely fair.
Borrowed Time should not work until a certain amount of time has passed, bare minimum 20 to 30 seconds. Bum rushing unhooking a teammate just for them to be totally invincible is just silly, it takes away any interaction from the Killer and rewards playing poorly as Survivor.
NOED shouldn't exist, and if it must exist then take away the speed boost it gives. Instadowning Survivors is more than enough, either take away the speed boost or take away Survivor being exposed and buff the perk to give 10% speed instead. It should not be both.
Second Chance perks coming with NO penalty should NEVER be a thing, second chances should be EARNED, NOT given for free, especially not to the side that has access to 16 perks, 16 second chances.
And Ruin, NOED, Devour hope, Haunted grounds, Mori should exist?
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Exact same problem as OP for both my friend and I. Both on Xbox One X
Tried a few other games and it's all good
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@IMhereRUN said:
https://forum.deadbydaylight.com/en/discussion/167020/so-this-is-dead-by-daylight
Interesting how you mentioned you were all above 15. Why not say we’re all above 16 or 17? I have to assume you said 15, because one if you is at least 15...can’t get from 20 to 15 in 6 games that you said you played. Sorry for the matchmaking, but for what it’s worth, red rank killers typically play “more fair” than lower killers, hope to see you again.
Yep you assumed right: one of us has played the game more and was rank 15.