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Geulha

Geulha

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Geulha
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  • In a single player game it would be a cool perk, but is it really fair to the killer? When all 4 survivors get a free health state and some even get up from the dying state? The killer may have decided they couldn't stop the gens and was going to try and snowball after the exit gates were powered, but oh well. So, how about a perk that, if you get 12 hit score events throughout the match, regresses all completed generators 25% if the exit gates are powered?

    The killer is a player, too. Adrenaline is hella unbalanced, but I guess it's at least... Thematic?

  • I think some perks shouldn't have tiers. Disco and Sloppy come to mind. Would be nice to declutter the bloodweb.

  • Use the offering that let's all survivors start together, then if the killer comes about, throw that ######### and scatter like roaches. Fun times.

  • Demo, cause it feels like I'm being chased by a dinosaur.

  • I agree. Some maps they're just sitting in the open. Survivors should have to go out of there to find them considering if they get broken it's a dead perk slot.


    Also, when you're running multiple, it would be nice to know which is which. Sucks when they one you care about is broken first.

    I think this would add a lot variety to the killer loadouts we see.