Gerpes
Gerpes
About
- Username
- Gerpes
- Joined
- Visits
- 18
- Last Active
Comments
-
@Mister_xD said:
how didnt i see this earlier? oh well, im here now and thats all that counts.
while i wholeheartedly agree that Caleb is in the serious need of some buffs right now, i dont think we should expand on the changes he received in that patch.
We should honestly just revert him to his old state. He was perfectly fine where he was before the nerf and the changes he received (this includes the nerfs and the compensation buffs) all went in a terribly wrong direction.
I fear the more we expand on those nerfs to somehow try and justify them, the more of his identity he is going to lose. he is already but a discount Huntress and i really dont think we need to distance him any further from his old self - i think we need to bring him back to being what he once was: a unique, fun to play and (very) balanced Killer with a lot of depth to his, seemingly straight forward, abilities.
But how ? Don't the developers care about the players who want to bring back the old Deathsinger?
-
I use Google Translate so I apologize in advance for the errors. I think it's better to bring back the old Deathsinger, in order to defeat him, you just need brains, namely the winding of generators. He is bad at controlling the map, but good at chasing, why it was nerf, I do not know. If you do not change the aiming speed, then you need to increase the harpoon's flight speed from 40 m to 50 m, so that there is a higher chance of hitting the target from a longer distance, since it is easier to dodge the harpoon due to a small hitbox. Again, I apologize for the mistakes.