GFJoe13
GFJoe13
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The biggest difference of every other example named is that every other "second chance" perk, if you want to call them that, is that they're a one time use. And after it took effect you have one less perk for the rest of the match. Noed does not expire after unless the totem is broken and from a survivor perspective it is very unfun to just rnu around the map and looking for the totem you missed cleansing. People do cleanse the totems they see, but if it's not found it's because it is well hidden and finding that is neither fun or challanging, it's just a huge annoyense. I also agree that killers need something more. but this is just too much of a crutch to rely on