FrappLemon7
FrappLemon7
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- FrappLemon7
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Forgotten no, but he's the most popular licensed killer with the most popular chapter of the game, he's good the axe is nearly perfect but he lacks proper survivors counter gameplay, I even think he should get a new ability for when he's axeless and have himself a little more mechanics and not just having him aim/throw/recal an axe and just use doors for himself.
I made another comment about a concept rework for both springtrap and survivors gameplay
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This is good but I think there could be more to it and basekit should remain as it is, because it's fun and it would be unbalanced for most if used improperly, Springtrap is still designed as a beginner friendly ranged killer.
-The doors:
Cameras shouldn't be accessible on the doors themself it's just stupid standing still and look out for the killer or even enter in the office and standing there to give information for the team, instead it would be much better if the doors are used just as tp for both killer side and survivor side.
-New door logic and security monitors
The screens on the doors should stay but they need a minor change, when using the doors is hard to choose which door to use and what's happening around you it would, it would be a significant change if it gives a pop up map for the office and the doors and with WASD or the analog stick to choose where to go and still look around you when interacting with the door, the doors whould show and icon on wich doors the animatronic is standing and on wich is moving using the tp will deplete the office battery by 25% as a survivor.
When selecting the office on the doors, only two survivors at a time can get the security monitors and they can use them everywhere on the map even inside lockers, the security monitors have a battery, signed in percentage %, of their own and it's not linked to the office battery, when one of the two survivors uses the monitor it depletes both the office and the single monitor battery and they can be used to auto-scan across the map the killer location as the single monitor owner survivor or for the team and it can be used as audio queue lure like in fnaf3 !!Survivors with the security monitors are shown on the hub!!.
For 10% of the batteries it shows the location on the single survivor with the monitor for 10 seconds
For 15% of the batteries you use the audio queue lure on the closest generator from the used door
For 50% of the batteries you show across the entire team the location of the killer for 15 seconds.
-New killer ability and mechanic: "Agony Screach" and "shift hours"
I think the axe is really good but it shouln't be the only thing on Springtrap besides the tp doors.
When Springtrap is without his axe he gains the new ability "Agony Screach", when using this ability springtrap screams in agony and can see the survivor with killer instinct in a 24 meter radious, the survivor in the 24 meter radious from springtrap see his location for the duration of the scream and they suffer from the new mechanic "Shift Hours", they will have a darkened screen like the dredge nightfall and they are able to se in 24 meter radius distance however they gain no oblivious or blindness they can see auras and hear the killer terror radious but they will have a hard time understandint the real location of the killer because the killer aura is not shown over the 24 meter radious by perks only by the single and the shared information of the camera monitor, this effect lasts 2 minutes and 30 seconds per survivor that got hit and it shows on top of the screen the fnaf clock hours when it reaches 6 A.M the mechanic ends it' also showed on the hub , the ability has a 45 seconds cooldown when a survivor already in the shift hours gets hit again by the agony screach suffers the oblivious effect for 20 seconds and they get the vulnerable if they are injured giving springtrap a second manual jumpscare where he lifts the survivor with one arm and screams once again, survivor skip to 6 A.M. when getting hooked when a survivor is vulnerable from shift hours it's showen with some eyes around the survivors clock hub icon.
I think this is majorly balanced and it makes the most important license of the game stand out even more