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FourFingersOfFun

FourFingersOfFun

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FourFingersOfFun
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  • lol what changes? i literally haven't noticed a single one on this map.


    Just more proof the devs literally do not play their own game

  • Don't expect any actual honest replies, they'll just pull the "oh its for accessibility!" card and then say stuff like oh the game is too dark so its hard to see killer/survivor so i need to run filters that boost brightness to the point every map looks like it takes place in the middle of a sunny day etc

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3577323#Comment_3577323

    i know it is unintentional bug. I am just surprised he mentions as one of his complaints that tagging cooldown should be removed because he think it is win-win for the survivor yet something like that exists currently. what he is saying that the bug should be base-kit. it is not game-breaking by itself but singularity does get slightly buffed from using the bug.

    My guess to why that mechanic exists is to intentional nerf hux's camping. the two most common form of camping being 3 gen camping and hook-camping. strangely enough, that mechanic hurts his ability to leave hooks because as @FourFingersOfFun talks about it. the survivor carrying an EMP will always erase slipstream and disallow Hux to teleport across map. This prevents you from leaving the hook. funnily enough their anti-camping measures with tagging cooldown makes killer hook camp more. Of course it does not address killer ability 3 gen either because when you successful 3 gen, you are generally patrolling 3 gens and walking back and forth kicking them. with hux in particular, he can fire pod, infect someone and teleport manually using his arm. the whole tagging camera cooldown does not apply when you are manually teleporting. the mechanic only affects his ability to leave the hook. with the bug, you can quickly cross map teleport and leave hooks easier.

    I never asked for a removal of the tagging cooldown, Just a slight decrease in its time so a surv cant get tagged and then just immediately EMP the pod before the cooldown ends.

  • Always funny watching people complain about a perk being changed to promote teamwork instead of pure selfishness and claiming its now "ruined". Why are so many afraid of working as a team? hmmm