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Epicsarah

Epicsarah

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Epicsarah
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  • We found it was only if the pallet was on your left side that it stunned. I thought it was funny it was still giving stun points and you could pallet save with them.

    https://clips.twitch.tv/FuriousSilkyToothOhMyDog-cnGyoATVJfbdWeow


  • So i can agree with the more experience killers in here saying BBQ isn't a good perk. It's not IF you have experience. But people can't argue with it being the meta now.

    As a survivor main the majority (90%) of the games I play even ~rank 7 involved these (lets call them what they are really) wall hack perks. And people are starting to just stack them. With a bp bonus it's just further incentive to use it. It forces the game play into a pretty boring direction imo. I crawl into lockers constantly (because more hooks happen in a game then i have distortion ticks), or i'm forced to be sprinting into the killers terror radius. Last resort i'm counting out duration and changing direction when it's past. But none of it's very thrilling gameplay.

    I do have a suggestion though, add a draw back to it's use. To illustrate, siege has been smart about introducing wall hack abilities. For example pulse, has a gadget that sees through walls. But it takes a moment to bring it out and put it away, limited scope, and it makes him vulnerable when he uses it. Lion has a perk that shows where anyone is on the map to everyone when it's deployed, but it has a delay and a warning period, and players can just not move to avoid being exposed (instead of having to crawl into cover). Cavera's interrogation would be the closest to BBQ, but imo it takes more work to actually use it, makes her vulnerable, and the biggest difference, if you ran straight at the person, you can still be shot in the face when you get there.

    There isn't any draw backs or penalties for using BBQ. You can hook a survivor and immediately know how far players are, head straight there (which with some killers can be extremely quick) and are in no danger when you arrive.

    So some suggestions would be, limit scope to the field of view of the killer, allow players to hide from it by not moving, limit it even at top tier to not all survivors being seen, have warning it's happening (perhaps it reveals everyone's aura to everyone for the duration), or heart beats in that direction instead of a persons full outline.

    I would also recommend taking away the bp incentive, it just temps less experienced players into using it. It doesn't encourage variation.

    Other wall hack or survivor finding perks in dbd I believe are better balanced because they have limitations, most are more situational: two or more people on a gen, complete a gen and only that gen's area has aura's revealed, people are healing and has range limits, heartbeats don't show outlines (plus it's a status effect hit when you get there and other survivors are able to be aware it's happening), crows give notifications but no aura, whispers has no aura at all and is distance restricted.

    I think BBQ can be a good tool with some tweaks.