EnveeEnvy
EnveeEnvy
About
- Username
- EnveeEnvy
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Comments
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@OnryosTapeRentals said:
This sounds mostly like lack of a game sense as a survivor. If you're constantly getting found then you need to improve your awareness as a survivor and learn to evade the killer better.
Uh...no. Like i said. Killers were always in my quarter or spawning right in my fricken vision. I have had three years of this BS. I swear to god devs place people in certain spots on purpose and there is no such thing as random placement. How else can i explain being found first so many fricken times.
Anyway. I am done wasting any more time on this bs so out.
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Deleted permanently in steam
Sugarloaf MTN is dead. He has been killed by the fog.
Hope you all enjoy it. For me it was a very frustrating experience on both sides. I enjoyed the killer side till last patch. The MM that was ######### for three years and only got worse will never be fixed otherwise they would have fixed it already. I faced three years of BS MM. Three years of seeing noobs on the forums complaining about facing ranks 1's. Did they fix it? No. Will they? NO.
I did not leave cos of the ruin nerf as i did not use it. I used other perks since i got sick of ruin going down in 30 sec.
I was a far better killer than i was a surv. But one less killers and the waits are only goign to get worse now since i pretty much only played killer due to the frustration of being meat on a hook.
Oh well. Have fun. I did not.
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@Waffleyumboy said:
The ranking system is working. Failing to entertain the survivors will be punished 😠
The 32k game i had, the perfect game was 10 hooks. Find, hook, and dash like a madman to the next one. It was just a series of quick chases with pallet freddy. Then hooking and leaving the hook as fast as posible to get the next one. At least this way the survs got points as well and after about 6 stacks of dying light they knew the game was over and decided to hook dive at that point. So i went with it knowing that they were never goign to finish the 3 gens left.
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@princeharlequin said:
Nope you’re just supposed to supervise the survivors gen repair. Killing employees is frowned upon.
Pretty much this. THis made me laugh my rear end off. This abotu sums it up for some games. The only reason we get anybody is down to them making mistakes and not because of what i did.
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@Fibijean said:
The reason this happens is because there is currently a bug where sometimes the system receives incorrect rank information from the killer, causing them to be matched with survivors far outside their rank bracket. Basically, something got scrambled in the algorithm and the server mistook you for a red rank, so it matched you with red ranks.
I can't really go into more detail than that, or why it's happening to you so much, because that's all the information the devs have made public about it. However, they have said that there is a fix coming. Unfortunately, I don't think there's really anything you can do about it in the meantime as far as lessening your chances of having it happen to you goes.
Seems like this game is patched together using an assortment of intended bugs and unfortunate consequences.
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/1020185#Comment_1020185
In the next mid-chapter update, we will be changing core elements of The Doctor's gameplay. He's been a polarizing figure since his release, and we felt it was time to revisit his kit with an eye to making it less frustrating to play against him.
It's the lack of action needed on the part of The Doctor to find nearby Survivors that makes it feel annoying to play against.
Just those two lines alone pretty much say they changed him for survivors and lets not forget this part.
One last thing we've addressed is the frustration of using Snap Out Of It to drop from Madness level III to Madness level II. After the update, missing a skill check during Snap Out Of It will cost the player 25% of their progress instead of resetting it entirely. Also, if they stop the interaction before it's complete, they will not lose their progress and will continue from where they left off on the next attempt.
Still think they didn't change him for survivors tell me what they changed that works in favor for the killers and not the survivors?
The difference is with the old ruin you had to power through it, hit the skill checks or find totem the new ruin you just do a gen like you would normally would and ruin only affects ones that your not on. But it was to hard for survivors to learn how to do skill checks or look for a totem.
- Its punishment of new players or those who can't hit Great Skill Checks. Newer players trying to help veterans with generator repairs tend to make the situation worse rather than better.
So instead of people learning how to play the game and beat perks like ruin i.e hitting skill checks they thought nerfing ruin to make it more easy was the way to go.
This version of the perk has many benefits:
- Survivors who are working on generators are unaffected as the perk no longer affects Skill Checks.
And yet you still think the patch wasn't for survivors?
From what i saw it was the headless chickens running around looking for the totem at all costs that snowballed the game in the killers' favor. With ruin still up and two on hooks with 1 gen done his job was done and from then on it was just a matter of waiting it out for the 4k.
For me, ruin sucked in the lower ranks but as a killer i also know that it could be necessary on some maps/killers who have no mobility. I was a fatherless child, if you know what i mean, and ran both dying light and ruin. Ruin would go in the first 30 seconds in 9/10 games. They valued my ruin so little that it did not get a spot at all and was immediately found. But sometimes i would get lucky and get a few stacks of dying by the time ruin went so i had a fallback to slow down the remaining game. As freddy i hooked and then teleported right away to chase off gens using bbq. If i saw nobody on bbq i would still teleport and kick gens
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@willoftheboss said:
he'll probably get nerfed but some of it is people need to adjust to how to loop him, it's different from other killers
Yeah pallets and windows are not your friend all of a sudden. I main a pallet freddy and i laugh my ass off so many times when they rely on pallets. Even better when they slam me with a pallet and tbag wasting time only to get downed on the fake one.
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@OMagic_ManO said:
They do work on matchmaking but will we see it any time soon, will it be like Dedicated Servers? Who knows.
When I got a long matchmaking ordeal, I leave my room and go do something quick or something to kill the time, then I don't even notice.
Dont make me laugh. For three years we have seen pics of rank 20 noob killer sin first game facing rank 1's with a token rank 18 to abuse the system and get easy games.
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I still 4k'd my ass from 16 to 8 without it. But do enjoy your lobby simulator. I hear its great.
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Commit to the chase once pallet down. You changed directions at least twice on the first chase and went the long way round.
A lot of the first 30 sec i say was just running around looking at walls it seems. At one point you got stuck into a locker corner wasting two seconds rather than getting near gens. They are going to be working on gens once they know its you.
Survs very often now spawn in groups, without the offering, and furthest away from you.
Nice hit during the blind but missed the shock and got stunned. During the chase after that you let loose a shock which was just a waste of time. He was goign to continue going round. If a shock was needed it would have been further into that circle.
Good movement cutting the corners to keep track of him.
Swung at air and way too early. Nerves. I get it. That cost you two, three seconds at least and then back on chase. Seconds count. You dont have time to waste.
Down. Good hit. Wait till they are good at 360 during the lunge. That is what gets me a lot. I hit them and then poof they are gone for some reason. At least you hold the mouse steady and are not as erratic as me.
After that hook i would have gone after that person rather than kick the gen. Since now it seems you lost them and have to find another one.
Simple things.
Not going to comment on the surv game. I suck ass and am stuck in yellow ranks. As killer i stopped caring at rank 8 cos of the swf BS and cos of the speed the gens were popping. I am no longer playing killer and the ques are a telling story. No ruin either so dont even go there. Instant que for killer. Surv have to wait ages. This tells me ........yeah. You know. it. Killer are not playing anymore.
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I played Lerey's three times in a row yesterday. Followed by two Crotus. I am seeing a lot of repetition of maps and it is boring as fudge.
But i also do not want to play the same damn maps over and over again either. Proceedurally produced maps are fine with me. If they fixed the maps that is.
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This messed up matchmaking has been going on since the day i got this game . I have had it almost three years. If it is not fixed by now it is not ever going to get fixed.
Two need to get out in order for this to be "balanced" as they say. So if two are far better than you, they reason that those two will get out. But it does no work like that. Two people in rank 8 who cant hit skill checks end up snowballing the game for the 15's who can hit skill checks.
I am rank 14 surv at the moment and i stopped playing early morning CET cos of the amount of people who suck more than me. And i suck as surv. But i dont make half the mistakes they do. If you are rank 8 and cant hit a damn skill check when the game starts, fudge off back to yellow ranks. One of the reasons i am yellow is that i cant do the 360 juke and lose them that way. I have to gain distance and then use mind games and buildings. I cant dance with the killer like some others who can stay near them.
I am a gen jockey and it sucks cause it is no points whatsoever even though i am doing the opbjective. I played games where i did more than 3 gens on my own and barely black pipped cos i did not go near the killer. Is that not my friggen goal? Do i want to be on the hook? No. So i stay away and do gens. But for points that sucks.
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Use FL to "burn" the hags' traps. This is ingame already unless gotted rid of. I dont know not played for a long time and only pop in every few months till i get sick of this game.
On a killer hiatus as of the patch and on surv duty. Matchmaking was killing me. green ranked against red ranks. Not fun in the sligtest. I dont mind getting beat. But can it be at least by people who are in my rank/skill level and not people who totally have the ability to humiliate me.
I know i get 4ks and have gotten 4k's from rank 15 to the 9 that i am at now. But that was different.