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E2B2

E2B2

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E2B2
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  • @jesterkind said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3844203#Comment_3844203

    I disagree, I think if you're ever in a position where you are just walking from generator to generator and hoping to find someone, you are doing something wrong. Sometimes it's unavoidable, but the next step after finding yourself in that position is to identify why and see what you could've done to avoid it.

    The thing that gives survivors their downtime as a team is when you're not chasing someone and you don't have someone on the hook. That's what pressure is: Survivors who react to your actions with something other than generator repair. If you're just walking between generators, the generators you're not currently next to are being worked on, and you are gaining nothing.

    If, instead, you already know where the survivors are through a variety of means including info perks, you can go straight to the survivor and start your pressure immediately, no time spent not doing anything of note.

    I see what you mean, and gamesense is usually how I would expect someone to find survivors without relying on info perks, but patrolling gens just a little, not like over and over every single gen but just looking at a few different gens in a part of the map where you expect survivors to be can be a very good way to apply pressure. I do agree that if you're really just patrolling every gen on the map hoping for a survivor you're not going to get far, but I don't agree that that's something that is being massively done by any killer who knows what they're doing at all.

  • I mean yeah, info perks are an alternative to patrolling generators. Understanding where survivors are is a thing without info perks anyway, and survivors will often go to generators. Patrolling generators is just part of gamesense and understanding how survivors move around the map, which is where you find the survivors when you're immediately trying to find a chase. And applying pressure isn't just about chase for every killer, it's often better to go toward a generator to stop it being done than it is to finish a chase and get hooks. That only really works entirely for killers like Spirit, Blight, Nurse, etc who can finish chases very quickly and apply pressure across the map just by existing. Use info perks to patrol gens less if you want, or just understand that survivors will use their downtime to do gens, and be there to stop them when they have it.

  • It'd have to be clear that you're holding shift from a distance, and honestly I think it's fair if someone decides your life is more worth than you do. I often like to save people in my own sacrifice and I feel like this could cause both to die.