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Dragnragettv

Dragnragettv

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Dragnragettv
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  • Asking to delete a whole character is bs. Every killer has a counter. You either arent looping or stealthing good enough. I am a survivor main. Huntress has always been a threat but a managable one. She scales based on skill, practice, and luck. Use high walls, aura reading counter perks, and trying to dodge hatchets. Get better

  • @Langweilig said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3757673#Comment_3757673

    I will definitely try it out, but I‘m worried that survivor will feel miserable and very unfair. Whether I will or will not support it depends on what behavior does.

    Btw it is confirmed maps will be bigger

    Good to know, thx.

    Another thing I‘m skeptical about is the down a survivor and he gets immediately hooked. I don’t like that it disables all kind of saves and a lot of perks. I don‘t know whether it is needed tho.

    Im not sure. It does take away from saves but if the survivors are performing correctly then 6ish people should be free to save. Also if it works like pyramid heads cages then it will be almost impossible to camp and a killer will have less excuses to tunnel. If a tunnel is performed itll be completely intentional. We will have to see how necessary the cages are compared to hooks. Another good point is if the killer is chasing someone and a save isnt possible then all other survivors should be busy doing something else-this makes slugging less likely too.

    Real quick do remember that their is classes and abilities now. No perks...this will change how strong the killers are as they will be closer to basekit

  • @Langweilig said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3757088#Comment_3757088

    The first part is a good question, which I hope, because otherwise this mode already failed for me and to the second part game studios often test new gamemodes first before putting more money into it. Depending on the success they become permanent or you never see them again.

    Ok. Ty. I hope this is the case...and if so then lets give it all the support we can. Btw it is confirmed maps will be bigger

  • Id like to restate a few points. I do understand that a new permanent gamemode would add more for bhvr to watch over. However they wouldnt have to have it partake in events like bone chill, haunted by daylight, or twisted masquerade. And i would definetly understand them prioritizing the normal mode over it. However i have been wanting this to be a thing since i got hooked on this game. It would be an amazing addition for players looking to goof around and to mix things up for more experienced long term players too. I do ask if bhvr will rethink and make it a permanent addition. Ik people would like a bigger roster and that will come with time, however i am happy with the current lineup. I feel the 2v8 mode should be a staple for dbd and could help take it to the next lvl of game. I feel we need something extra on top of the normal gameplay. Pls vote this up if you agree.

    Im not trying to argue or pester. This is something that i really believe and have heard the same from numerous players. You guys have done many things that have been monumentally impactful to the game in my time playing...twins glitch fixed, stranger things return, and the countless adjustments made. I hope you guys feel like i do. Pls think about this.

  • @Mandy said:

    Will clear up a few things between "modifiers" and "modes" - modifiers are very similar to the base game with just some smaller changes, so there's still 4 survivors, 1 killer and generators to repair. Modes are bigger changes which can change the way the game is played - it does not mean one is permanent and one is not.

    The mode won't be permanent - the start and end dates are on the roadmap.

    Ty for clearing things up. May i ask why is it currently not going to be permanent. The community has been asking for it for years. I personally think it would be an amazing addition to an already great game and im sure at least 70% of the player base agrees.

  • @Laluzi said:

    I'm really hoping that it's a trial run and they'll eventually add more killers to it. I understand where there are killer mechanics they'd be leery to put into 2V8, like Dredge or Plague or Oni or Freddy, and those would need rebalances if they're even possible… but the current selection doesn't excite me at all.

    I agree completely but i do hope its permanent. They may be limited with their liscenced killers as well. I hope they add more killers too...with the main focus of having fun

  • @bjorksnas said:

    Well its quoted on the road map as "game mode" and not modifier, so I got a good felling it might be

    Ty. I agree. Just hoping someone from bhvr can clear it up

  • @Mr_K said:

    None of the modes so far have been.

    Yes. However the other additions have been called modifiers or events. This is the first one called a gamemode. I doubt thats a mistake

  • @OrangeBear said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3752637#Comment_3752637

    I wouldn't want to stall the final hooks. Dragging the game out when the survivors know they are going to lose seems annoying. I get annoyed when nurses get multiple downs at 5 gens and 2 hook everyone anyways. The game is already over.

    And i don't care about bloodpoints at all

    Why not care about bloodpoints. Especially as survivor bp are what get you the more powerful items that can make games easier. And id rather have the killer let me earn something then repeatedly getting tunneled out of each match for maybe 8k bp and loosing my item and addons that cost almost what i earned. The point is that the community needs to change and the players and devs must work together to acheive this. If not dbd will soon be ranked alongside games like fortnite that only hold a few specific players that are toxic enough to keep fighting. Dbd main hold in the spotlight is its mix between horror and fun....now its loosing half of what made it good

  • @OrangeBear said:

    Asking players to behave differently never works.

    Instead i think the game needs better balance and matchmaking.

    Like this anniversary event is far too killer sided.

    Perk balance is still not great.

    Matchmaking is just bad. It doesn't feel like it scales noticeably.

    Going easy on players just isn't fun.

    I understand your point. However i do disagree. I started this game as a killer main. Playing doctor, legion, trapper...now demogorgon and twins. If u try to have fun with the survivors 60% of the time at least 2 of them join in. And some of those moments are my most memorable. Killers always have and will control the flow of the trials. However stalling the final hooks for a min or two (which could be spent kicking gens, pallets, injuring aurvivors, etc) doesnt seem like a lot to ask.

  • @drsoontm said:

    Seems reasonable.

    I need to point out one's fun is someone else's torture.

    I tend to play nice with survivors. Especially when I consider them weak.

    Among other things, it means I may start to slug instead of hooking a third time. While doing that I let ample time to heal the slugs. I'll also waste time on risky and pointless moves (e.g. attempt across-map hits with Huntress, blink-less chases with Nurse, ...)

    A lot of survivors seem to positively love that. A few despise it, consider it torture, and rather die ASAP instead.

    One cannot please everybody.

    Ty...and i agree. I would just like people to be more positive and friendly instead of hating each other. Like u said it is a competitive game so people likes vary...but also like u, if one can try to make the matches more fun then the effort is what counts. We cant control the other players but we can control how we respond to undesirable situations. Ty for your feedback and opinion.

  • @Marc_go_solo said:

    This absolutely has my backing! Great points, well made.

    However, please may you use some paragraphs to help break the wall of text? My small noggin' struggles to keep track. :D

    Seriously though, the tribalism is a thing but it gets ridiculous after a while. It is just a game and after surviving, dying, slaughtering or whatnot, when the game ends everyone does their own thing and the trials become just some time spent on a game. We're definitely more than just some pixels and winning or losing does not reflect at all on anything in that person's life.

    Ty for the paragraph advice. Sorry. Its my first post and i appreciate the support