Avatar

DrHammer

DrHammer

About

Username
DrHammer
Joined
Visits
7
Last Active

Comments

  • @AshleyWB said:

    Beaded gem - considerably increase the amount of crows.

    This got me thinking of crow based perks.

    Anyone got any if those you can share. Also any rarity offering will do.

    I love this! And on the survivor side:

    Scarecrow Cap - slightly reduce the amount of crows.

    I'd also love me some more bird perks!

    Murder of Crows - Survivors who startle crows are exposed for X/Y/Z seconds.

    Would sync well with Spies from the Shadows and make Calm Spirit a better counter-perk. The real trick would be to get the timing right. Maybe add a cooldown so it can't happen too often.

    Dark Flock - Startling birds reveals your position to survivors, but gives you a X/Y/Z% speed boost for X/Y/Z seconds.

    I imagine the reveal effect to match that of SFtS. Although I imagine a cooldown would be required for this perk as well. At least to prevent spam.

    And to complete the birb build:

    Crow's Nest - Crows will inhabit 1/2/3 generators. While nesting, the generator will slowly degrade over time (slower than if kicked, does not stack), and repair speed is reduced for that gen by X%. Crows startled off a generator return 100 seconds later.

    I think this would cause both survivors and killers to make more interesting decisions about when/how to do generators. For survivors, do you stay sneaky and tank the repair debuff? Do you startle the bird to get rid of said debuff? or ignore the generator altogether? For killers, do you patrol these gens and risk startling the birds? If they do get startled, do you camp the gen a bit to alter the window of time the survivors have to work on it before the birds come back?


    Just some thoughts, I have birds on the brain today.