Detective_Tapp
Detective_Tapp
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- Detective_Tapp
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Yuhg
Interesting take. Thank you for a thoughtful counterpoint that you have politely provided. I will take your testimony into consideration.
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This is David Tapp going on record with an update of my investigation. Suspects seem to have a complete misunderstanding of the point of contention in the original comment. Their hostility is taking over, lobbing insults at each other, trying to shut down other points of view instead of having civil discussions about the subject matter. I should go on record saying I agree with the original comment on this subject to a certain extent as saying that it has fixed the problem of hour long standoffs with nothing getting done, but it has also caused some annoyance with certain murderers "playing with their food" as it were. Instead of recognizing this fact, certain suspects in this case repeat cult mantras of "git gud" and "deal with it, scrub." When they do break this pattern, they throw wild ideas based on notions of self righteous indignation like, "shortening time limit to 30 seconds." My investigation has ground to halt due to this circular logic and dodging of the subject matter at play. It seems as though my gut instinct was correct. The motive in this case is indeed due to a craving for some sick twisted vengeance, pure sadism, and a disturbed sense of curiosity to a certain extent. I will give further updates as new evidence and breakthroughs come. The Game continues. Detective Tapp signing off.
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This is not a question of "deserve" it is a question of did EGC do what it set out to do? In my opinion, it is a strained yes. Yes it's prevented hour long hatch standoffs and survivors holding the game hostage. However it hasn't done that as it was intended. It's only thrown the power onto the killers. As if to say, "Here's the chance for revenge." I agree that a majority is probably people that just want to see the animation, but they've still left that room for inane boasting and spastic head nods while all you want to do is move on to the next game. I can't really complain due to the fact that the development team are trying to come up with patches and ideas to help fix a game with a whole litany of issues and glitches while also coming out with new content to keep it fresh and people wanting to play, old fans and new, but I also can't help but wonder what flaws actually can be fixed by new mechanics and perks, and which ones are doomed to stay because they have nothing to do with the game mechanics and everything to do with the attitude and outlook of the people that play. I will continue this investigation off the record. Detective Tapp signing off.