DeepThinks
DeepThinks
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- DeepThinks
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Synopsis
The new information that the UI provides is a nice change. The addition of a hook counter allows survivors to easily monitor each other's hook states so they can assess whether to save another player or not - e.g. if they're downed and on death hook but you're near a gate, no reason to run back in. However, I dislike the layout of the new UI and I believe there are better visual alternatives to the ones we have, as well as the ignored feedback causing a lo of resentment. The new animations are bit iffy, though.
UI Layout
Having the information spread out across literally the entire screen is not helpful. It makes the information tedious to read and it's unfortunately more annoying than helpful. Simply condensing it all to the bottom corner was a far better alternative and it was much easier to read and take in at a glance.
Please update the information back to a single corner so it can be easily read.
Visual Alternatives
I know I'm not the first to suggest this, but the survivor portraits have much better alternatives. The coloured body shots are inconsistent with the rest of the UI's monochrome layout and distract from gameplay; it would look much nicer with images that use the white and red so it doesn't stand out. Other people have used the Adept Survivor icons from the achievements and it looks fantastic, since the icons already exist, are consistent with the layout, and are more true to each survivor's base look.
Please update the survivor icons to the icons used for Adept Survivor achievements.
Ignored Feedback
I know this is literally a thread asking for people's feedback but hear me out lol. When the change to the UI was first announced, people voiced their dislike for it. When the change to the UI went to the PTB, people continued to voice their dislike for it. Now, the UI has come to the live servers. As the community consistently and repeatedly spoke poorly about the UI update, it's a wonder that the change went live regardless. Ignoring feedback from the community has lead to resentment and is one of the main points presented when people explain their frustration at the update.
Please listen to the community when the player base nearly unanimously says something is a bad idea.
New Animations
Although I didn't think the animations were by any means a priority, they have been updated and many people don't like them. For the most part, I think the animations are fine and that people should adjust since the entire game is making strides to be more modern. However, the animations are still clunky and everything in the crawling animation is weird. With the exception of healing someone on the floor, squatting down to heal instead of bending over 10/10.
Please continue to refine the animations so they appear more natural and smooth.