Cresco
Cresco
About
- Username
- Cresco
- Joined
- Visits
- 43
- Last Active
Comments
-
@Sensetize94 said:
Nope 2v8 and my little oni is still better, chaos shuffle is just tunnel fest
2vs8 is a lobby simulator if you want to queue up as the killer. Normal queues were long as well for killer. I think that mode was fun, but it harmed the matchmaking pool significantly.
-
@A_T_E said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3806484#Comment_3806484
Nah, that's perhaps a bit much. It brings a sense of earning and accomplishment to get a fat stack of bloodpoints, taking it away would just result in EXP at the end of the match, and then that would have to be reworked, because you basically only get EXP from being in the match now (up to 10 mins), considering badge EXP is borderline nothing.
I agree. I wish some BP offerings were more common in the bloodweb.
-
@Ohyakno said:
Honestly just get rid of bloodpoints and BP offerings and let people run whatever they want at this point. They're absolutely inconsequential.
I still think bloodpoint offerings are great. They are my favorite. But we do need to retire some things.
-
I like the idea. If they showed perks in the loading screen for all survivors like they do with Dead By Daylight mobile it would definitely help out soloQ players. Showing perks during the loading screen would help out with lobby dodging.
-
Protection hits sometimes happen unintentionally. Your idea is flawed too. You can can just hit the unhooked survivor, take away their Decisive Strike and carry on with tunneling so the perk is rendered useless. I believe Decisive Strike is in a good spot and shouldn't get any changes at the moment.