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Corndog_Man

Corndog_Man

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Corndog_Man
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  • I dont know if this has been suggested before, but me and my group of friends who play KYF a lot thought of a solution for the hatch-

    The killer has the option to close the hatch immedietly, like in the first update that allowed the hatch to be closed. However when he/she closes said hatch, 3 black "entity themed" crates spawn around the map, they are not immedietly visible to the killer nor survivor. these crates have a similar mechanic to the pig's jigsaw boxes, in that they each have a random chance at being the true box the survivor needs. In a random crate a key will be sitting, that the survivor can then use to open the hatch and escape. The crates should each have a 15-30 second search time to give valid room for a survivor to sneak one in while the killer now patrols the gens and crates (we're just meer players and not game devs, we dont know how much time would be needed nor do we want to do the math).

    hope this idea helps :)

    (p.s. just finished a game on lerry's with the current hatch fix, too broken for survivor atm, I think that may be more of a map issue though)