Cirocband
Cirocband
About
- Username
- Cirocband
- Joined
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Comments
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@Peanits said:
The team is currently investigating an issue which is causing extraordinarily long / infinite loading screens. Since this bug happens sporadically, we would greatly appreciate any info that you could provide that may aid us in our investigation. We’re on the lookout for any trends that may contribute to this bug happening.
If you have had an infinite or exceptionally long loading screen, we would appreciate if you could let us know the following:
- When the issue occurred (loading into a lobby, loading into a match, etc.)
- How the loading was initiated (e.g. accepting an invite, matchmaking, etc.)
If necessary, a member of the development team may reach out privately to request a log.
EDITING TO ADD - Can you advise if you are playing with Cross Platform on or off. Thank you.
Thank you for your assistance!
This has happened to me today at 9:30 am on PS4. I had the new character as well and I was loading into a match.
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This has happened to me as well on PS4.
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This has happened to me as well.
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@tippy2k2 said:
Your suggestion is already in play. Killers who stand too close to the survivor loses points.
They also indirectly lose a lot of points as they are not chasing or hitting people and whatnot. A killer who camps usually won't break 10k unless the other survivors feed them trying to save the camped.
Oooh I didn’t know that. And actually that scenario is what happened both of the games. He camped me and the survivors were getting hit while trying to rescue me.... very frustrating. Lol smh
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@Kolonite said:
Gotta run Spine Chill to counter stealth, UB to counter slugging, Iron Will to counter Spirit, DS to counter tunneling, DH to extend loops, and then Bond and Kindred along with WGLF for BP.
What’s the abbreviations?
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@DoctorIdiot said:
https://forum.deadbydaylight.com/en/discussion/comment/1845097#Comment_1845097
So you just don't like stealth killers. Not to be the "git gud" guy, but it sounds like you just need to learn to play around it.
Yeah I’m new to the game, some maybe in time I’ll adapt but right now stealth killers can go to hell. Idk how they expect us to escape if we can’t hear when they are sneaking up on us. That’s very cheap. Smh
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@BastardKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1845072#Comment_1845072
Your Survivor Main is showing.
I am a survivor main. No shame in that. Being a killer is boring cause it’s easy. Especially when you can camp survivors.
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Killers aren’t balanced to be honest. They run faster than the survivors, have abilities that allow them to minimize their terror radius, not to mention some can even 1 hit down survivors which is t fair either. The Killers are the ones who need a nerf.
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If you are an achievement or trophy hunter then yes cause you get a trophy everytime you prestige and you get one for getting to level 50-prestige 3. Other than that...no it’s not worth it.
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Michael Myers, Ghostface, and The Pig. That zero terror radius stuff is bs.
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@smart212 said:
To balance the nerf of eboni memento mori. I suggest DS should be one of the exhaustion perk. Almost after BHVR nerf the Red Mori. I seldom find killer using mori anymore. One thing to make this become balance between killer and survivor BHVR should make DS of one of exhaustion perk.
I disagree. Decisive Strike is fine just the way it is. It’s also a skill check. Killers can one hit down you with no skill check or anything. They can also remove their terror radius or reduce it. Survivors need a perk that allows them to survive the many advantages that the killers have. Not to mention the killers are faster than the survivors as far as running speed unless the survivor has a speed perk on. I believe it’s balanced.
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I agree, Killers should lose points for camping the hooks.