ChefExcellence
ChefExcellence
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I'm a server technician and it dawned on with this quote right here, that you haven't got the SLIGHTEST clue how the internet works!
"Would it be unfair penalization or would it be fair to all players? Seems a tad unfair to grab host spot knowing you cannot handle it honestly. The minimum specs to play online is 5mbps so even if we went with minimums for all 5 players per Xbox reccomendations, host couldn't be had under 25mbps."
Let me point out a few flaws in your thinking:
1) That minimum speed isn't a minimum speed, it's the minimum speed to have a relatively enjoyable experience with downloading games / updates - You could easily play online with no lag on a 0.5Mb internet connection - Hell, I've played with no lag whilst tethered to an iPhone 3Gs which has a maximum speed of around 300Kbps!
2) That 5Mb per player you speak of which means the killer needs 25Mb - The packets uploaded by the game are tiny, you're probably looking at about 64KB/s if that (and yes, that is factoring in the killer being the "server" - If it was dedi servers you'd be uploading about 8KB/s) There is NO game in the world that uploads data at 5Mb/s - Thats a 720p Twitch stream right there!
3) Latency is NOT caused by the speed of your internet connection, it is caused by how far that data has to travel - If you are in the USA and you are playing with someone in Europe, no matter whether you have 1Mb upload or 500Mb upload, the latency is going to be pretty much the same - The packets have to travel through thousands of miles of cable, switches and servers, it is this that is going to slow it down!
Go onto Speedtest.net and run a speed test to a server close to where you live and take a look at the ping - Then start picking servers further and further away and you will see that your latency starts to increase